@rpgmakrThat's the dumbest thing I've ever heard. How long you been doing this kid? If I'm a company that develops an application for mobile devices, how many API's do you think I'm going to want to support? If there is one API that works on say 70% of systems (iPhone's SDK), and another that works on 20% of systems (Python, Perl, C/C++, Java, all work on Maemo and almost all other Linux based Mobil devices), then there is this one offshoot that only supports their own non-standard version of Java, it's unlikely that I'm going to spend the millions of dollars it can take to build and support a totally separate codebase for that one offshoot.It's the same reason it took so many companies so long to write software for Mac. For the longest time Mac had less then 1% market share. It just wasn't cost effective, it had nothing to do with laziness. Once Mac started catching on, people started writing software for it. It the same thing with desktop Linux software (Linux has a huge market in both servers and mobile devices already). As long as desktop Linux has less than 1% market share, Adobe isn't going to write a Photoshop for Linux (and in that case, they'd really just have to recompile that Mac version, but it's still too expensive to support another release). See, this is why miket's question was a good question. He wanted me to at least give some reason why I don't like Android. I gave him a reason, he may not agree, but it is a valid point, even for a Google fanboy. Your statement was just a waste of energy for all involved. Ever hear the expression, "it's better to keep your mouth shut and have everyone think you're a fool, than to open your mouth and prove it?"

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